#include "AppBase.h"
#include "GameListener.h"

#if defined(_DEBUG) && defined(_WIN32)

#include "D:/Visual Leak Detector/include/vld.h"
//#pragma  comment(lib, "D:/Visual Leak Detector/lib/Win32/vld.lib")
#endif

INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR, INT )
{
	//CRoot rot;
	CAppBase app;
	CGameListener gameListener;

	app.Run(&gameListener);
	 
	app.ShutDown();  
	return 0;
}